ReMix:Chrono Trigger "Chronodyne Marine" 3:21
By ambient
Arranging the music of one song...
"Ocean Palace"
Primary Game: Chrono Trigger (Square , 1995, SNES), music by Nobuo Uematsu, Noriko Matsueda, Yasunori MitsudaPosted 2006-04-23, evaluated by the judges panel
Larry Oji beat me at arm wrestling. How I can continue to live my life and still look people in the eye is something I'll clearly be pondering for awhile; in the meantime, though, we've got ambient's latest, a texturally interesting electronica take on the Undersea Palace theme from CT. I might be crazy - none of the judges said anything - but at 0'52" I'm hearing a strong Terminator vibe going on with the drums, and I couldn't avoid thinking of intimidating robotic exoskeletons with thick Austrian accents. "Chronodyne" even sorta sounds like "Cyberdyne", so perhaps this is an intentional reference, but the ReMixer didn't indicate this in his submission email. This mix has an achilles' heel that the panel was essentially in consensus regarding, being the synth guitar solo, or rather the patch used for it, that enters at 1'09". Gray made the point that synth guitar itself can be utilized more effectively; I'd cite OCR01183 as one potential example:
"If you're going to use synth guitars, they need heavy processing to make them more pleasing. I think the sample here is fine personally. You'd be amazed what Japanese sequencers can do with guitar samples. So the question here isn't really the guitar sample in my opinion, it is how the sample is used/sequenced or the lack of technical skill to do so is also another factor. Which I should add is no easy feat anyway for most people. Solo guitar, sax, violin are probably the hardest, especially when exposed as a lead, as far as this aspect goes. "
I'd say that's pretty solid advice. Other than that, you've got a very atmospheric (esp. the intro - great stuff), slower electronica take on one of the more peculiar tracks from Trigger's soundrack, with a bit of John Connor on the drums, and an effective use of syncopation and sweeps/fx to create a cyber-aqua environment.
Discussion
on 2021-03-24 14:45:51
Sorry, but that synth-guitar section just ruins it for me. Too jarring.
on 2012-08-05 18:38:33
Not a big fan of the guitar section, but everything else perfectly matches the vibe of the ocean palace, which is superb
on 2010-04-29 11:28:13
excellent intro- though i wish a little more bass was in there. A huge filtered bass would have sounded incredible under the roiling and bitcrushed percussion. The lead guitar had moments were it sounded very good, and some where the limitations of the sample showed through, but overall I think it worked out pretty well.
Length was about perfect, and though I wish there was a little bit more variation in the sections, i'm cool with how this mix panned out. The ending was classy and brief without being cheesy., which is always a plus.
on 2010-02-25 15:56:59
Great mix! provides an interesting vibe at the beginning, and the guitar is great, despite all the criticism it's taken. this is one of the more kickass CT mixes i've heard!
on 2009-12-30 21:53:41
This has an interesting yet overpowering industrial vibe.
I admit that until the melody came in I was a little worried. Really the source melody is the only thing that gives any significant shape to the sound scape here; everything else would have been repetitive and very narrow.
While this isn't earth shattering, it's still a good little mix worth checking out.
on 2009-03-18 12:07:58
Synthetic instruments, but great handling of them.
I assume the mix wasn't that simple to proceed, with all the fuzz distortion.
It really exlhales the feeling of something powerful, and stay balanced till the end.
Overall it holds itself pretty well, even almost 3 years after being submitted.
Great remix.
on 2009-03-18 07:59:13
And again its one from ambient! This is the second song from ambient (after "back 2 skala") i´m judging here on ocremix.
I dont think either he should´ve used real guitar sounds. Its obvious that the song doesnt use any real instruments, therefore i´m fine with the synthesized guitar sounds. I really enjoy the punching bassline, especially at 0:52 and 1:57. Just like djp mentioned in his description, Terminator-Theme
This is another great (of many) song from around here i just cant get enough of
Cya, DJMadMax
on 2007-02-27 14:35:22
I really love the way he brings the guitars up around 1:05. It really gives it the underwater machinery feel to it. It's an excellent mix.
on 2006-06-12 19:23:42
I pretty much agree with the judges on this one: it's listenable, even enjoyable, but could have been SOOOOOOOOOOOOOOOOOOO much better with real guitars.Said the Guitar player.
It's fine the way it is. It is a synth, it didn't need you to polish it up with your guitar skills.
I love the tuney feel to the mix to stay on topic
His comment was 100% On topic, so really, stfukthxbye =).
Now this mix. Very well done. Great job balancing out a lot of the thicker 'crunch' textures. As far as this guitar thing goes... it's just too raw. I wouldn't jump in to say "Use real guitars", but as the judges said, more processing would really help it out. ((Note that the judges never said to use a real guitar)). The overall sound of that lead just seemed too narrow and focused.
I enjoyed it... solid, just could use some fine tuning.
on 2006-05-26 05:44:36
no. no no no.
it's noisy and obnoxious. sorry that synth guitar is not happening for me.
on 2006-05-09 08:43:26
That was wicked. Definitely gots the Terminator vibe that everyone keeps mentioning in there That said I really enjoyed it, and didn't feel that the synth guitar detracted from it. nice job.
on 2006-05-08 13:25:38
The way this remix had a kind of Terminator theme to it was really cool. I really liked it.
on 2006-05-03 08:58:18
I pretty much agree with the judges on this one: it's listenable, even enjoyable, but could have been SOOOOOOOOOOOOOOOOOOO much better with real guitars.
Said the Guitar player.
It's fine the way it is. It is a synth, it didn't need you to polish it up with your guitar skills.
I love the tuney feel to the mix to stay on topic
on 2006-05-03 03:58:39
Hmm I felt that this had a very nice intro, but as many have said, the synth guitar is... erk. It pains me. It's loud, rough, piercing, loud, and loud, and doesn't really fit in with the rest. I'd just scrap it and put something else in its place.
on 2006-05-02 15:07:16
Yep, there it is. ambient's wip work was already quite awesome to listen to, and what do you know? It gets accepted to OCR. Nice work.
The John Connor feel is the special touch for this track. Although not with perfect soundquality (guitar) it's pretty fun to listen to. Isn't that what ultimately counts?
Sources Arranged (1 Song)
- Primary Game:
-
Chrono Trigger (Square
, 1995,
SNES)
Music by Nobuo Uematsu,Noriko Matsueda,Yasunori Mitsuda
- Songs:
- "Ocean Palace"
Tags (3)
- Genre:
- Mood:
- Instrumentation:
- Electric Guitar,Electronic,Synth
- Additional:
File Information
- Name:
- Chrono_Trigger_Chronodyne_Marine_OC_ReMix.mp3
- Size:
- 4,197,780 bytes
- MD5:
- 6972e82c97b95c21a436756ff46240a5
- Bitrate:
- 163Kbps
- Duration:
- 3:21
Download
- Size: 4,197,780 bytes
- MD5 Checksum: 6972e82c97b95c21a436756ff46240a5
Right-click one of the mirror links above and select "Save Link As" or "Save Target As"!!
Help us save bandwidth - using our torrents saves us bandwidth and lets you download multiple mixes as a single download. Use the tracker below and scroll for more information, or visit https://bt.ocremix.org directly, and please don't forget to help us seed!!
ocremix.org is dedicated to the appreciation and promotion of video game music as an art form. more...
Please support us on Patreon if you can!
Content Policy
(Submission Agreement and Terms of Use)
Page generated Tue, 05 Nov 2024 08:31:16 +0000 in 0.5767 seconds
All compositions, arrangements, images, and trademarks are copyright their
respective owners. Original content is copyright OverClocked ReMix, LLC. For information on RSS and
JavaScript news feeds, linking to us, etc. please refer to resources for webmasters. Please refer to the Info section of the site
and the FAQ available there for information about the
site's history, features, and policies. Contact David W.
Lloyd (djpretzel), webmaster, with feedback or questions not answered there.