ReMix:Sonic the Hedgehog 2 "Chemical Blip" 3:35

By Anti-Syne

Arranging the music of one song...

"Chemical Plant Zone"

Primary Game: Sonic the Hedgehog 2 (Sega , 1992, GEN), music by Masato Nakamura

Posted 2011-12-02, evaluated by the judges panel


I'll be honest, I'm a huge sucker for PrototypeRaptor's ReMix of this source, but we're always open to different takes, and Anti-Syne follows up his TWO debut FF8 mixes by switching gears & taking on some Sonic:

"So this ReMix was a bit of a wonderful accident. It started life as an original track, until whilst playing round with it I accidentally played those first two chords of Chemical Plant Zone. Out of curiosity I played the Chemical melody into my original and it just seemed to work. This is my first ReMix to really offer a major tonality change from the source, and I'm extremely pleased with how it turned out. Out of interest it's called 'Chemical Blip' not in reference to the blippy, glitchy part, but in reference to a little blip sound that I couldn't seem to stop in early versions of this ReMix, blip is now gone, but hopefully not forgotten. Enjoy!"

Nice; I've personally started a few originals that ended up becoming VGM arrangements, and I think this process is more common than you'd otherwise think, and can yield great results. In this case you've got a slick dance/electronica arrangement of a source tune that completely yields itself to such treatment. halc writes:

"cool arrangement; reminiscent of PR's 'Chemixtrixx' in style at first, but does more than enough to set it apart. I really liked the glitched out, chippy part halfway through."

OA adds:

"Absolutely love the new chord progression with this theme - it makes it feel familiar and fresh at the same time, and that is definitely what I look for in a ReMix. Great breaks, great beats, and the counterpoint synth is perfect."

Whereas Jonathan's mix completely regulated swing & syncopation in favor of a more pulsing, devilishly relentless downbeat, this maintains a little bit more sway to it, breaks it down, and is generally less intense and more flamboyant. While both are, at the most universal level, electronica mixes, I don't have any trouble telling them apart, and Anti-Syne's take has definitely gone somewhere different AND worthwhile. Also nice to see Jack continue making a name for himself in 2011 & vary up his game selection a bit - definitely looking forward to what 2012 & beyond holds in store from him. In the meantime, get your chemicals flowin' and grab this most infectious blip!

djpretzel

Discussion

Latest 15 comments/reviews; view the complete thread or post your own.
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Martin Penwald
on 2012-02-21 16:12:56

Anti-Syne's best work to date, IMO. Keep doing what you're doing!

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ryankeeton
on 2011-12-28 13:42:32

Sweet stuff here. Loved 1:26, and the glitchiness around 1:50. Really smooth track, good transitions and energy. I really enjoyed it

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Doulifée
on 2011-12-13 05:15:45
Who picked up the Kefka laugh in here?

i did. i thought i dreamt the first time but no..it's there.

nice stuff with this mix anti-syne. i usually enjoy heavy electronica for chemical plant but the lighter tone is enjoyable here.

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Garpocalypse
on 2011-12-11 01:22:29
No one's picked up on where 'Get Ready" is from?

I'm very disappointed

Space Harrier.

In a Sonic remix? Well the main character does have blue pants...

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Anti-Syne
on 2011-12-10 22:49:22

No one's picked up on where 'Get Ready" is from?

I'm very disappointed

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NegimaSonic
on 2011-12-06 09:16:20

haha, the name may not have been intended to reflect the glitchy blip part, but it suits it perfectly. When the song kicked off at 0:40, I knew it was going to be good.

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Bahamut
on 2011-12-05 22:54:38

Solid arrangement here - production is a little rough here though. The synths seem a little dry sounding. The beats could use some more fatness with lower frequencies I feel. Otherwise, this is a pretty enjoyable track to listen to.

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superjoe30
on 2011-12-02 22:15:44

It rocks my pants off!! Been listening to it on repeat all day at work. Not that I take my pants off at work. *shifty eyes*

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Draconiator
on 2011-12-02 20:22:46

Who picked up the Kefka laugh in here?

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Crulex
on 2011-12-02 20:02:56

Pretty slick. The "Get Ready" clip starting off the upbeat portion was a great touch, and the fact that it was used again later was cool. Thankfully you didn't try to over do it on the voice clips. The blippy glitch part of the track was fantastic and fun to listen to. A pretty good break house ReMix that really makes electronica shine.

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rainmanbk
on 2011-12-02 19:03:08

Wow. This is insanely good. 8O

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Cash
on 2011-12-02 18:57:57

Super nice! I love his take on this theme. I'm a big fan of his past work as well. Keep doing what you do, Anti-Syne!

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SuperiorX
on 2011-12-02 18:36:06

I'm digging this. This source can never get old. I like the glitchy break house beat going on here. Great stuff!

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Benjamin Agent
on 2011-12-02 18:08:45

Wait a minute... I saw this as a new posting today and I think it's already a ringtone for my phone! I may have downloaded an older version of this song at some point... either way, Chemical Plant Zone is one of the best Sonic tracks, period, and any remix that can capture its magic gets a thumbs up from me! :D

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Rexy
on 2011-12-02 18:02:59

Anti-Syne! Glad to see you made a return :D

Now this is certainly different than your house-driven takes on FF8 earlier this year; I can see the accidental nature with the fusion between original chords and the familiar Chemical Plant riff, and somehow it managed to work well in establishing the track's nature. Sure, there's still some house influences like the FF8 tracks, though I'd say it leans more towards the American definition of house rather than the French influences of the previous 2 subs. I'd see the little percussion breakdown at around 1:47 being a strong highlight in regards to building up the mood as well, one that really managed to provide some strong feeling of life to the track.

Generally a clean production work has occurred as well, though is that you doing the "get ready" samples there? It's a good way to go, though I am not too sure about the flimsy recording space there. Either way it doesn't detract too much from the track; in general it's got the setting that really upped your game since previous subs.

So all in all, way to go Jack! And keep representing us British, will ya :)

Sources Arranged (1 Song)


Primary Game:
Sonic the Hedgehog 2 (Sega , 1992, GEN)
Music by Masato Nakamura
Songs:
"Chemical Plant Zone"

Tags (3)


Genre:
Mood:
Instrumentation:
Electronic,Synth
Additional:
Time > Tempo: Fast

File Information


Name:
Sonic_the_Hedgehog_2_Chemical_Blip_OC_ReMix.mp3
Size:
5,251,163 bytes
MD5:
956e3a3bc30322a0d825afe314396d36
Bitrate:
192Kbps
Duration:
3:35

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