ReMix:Mega Man "Drag Me Up (to Heaven)" 3:18

By Gario

Arranging the music of 2 songs from 2 games ( view all )...

"Dr. Wily Stage 1", "Magnet Man Stage"

Primary Game: Mega Man (Capcom , 1987, NES), music by Manami Matsumae

Posted 2012-12-06, evaluated by the judges panel


What type of heaven requires being dragged up to? Inquiring minds want to know... not to be confused with the more intuitively-titled horror film, Gario explains his latest ReMix, a breezy, refreshing electronica arrangement from Mega Man:

"Darkesword's Wily Castle Remix Gauntlet 2011 has been producing some of my best work of the year, and this particular piece is the cream of that crop. I worked a lot with the sound design on this one, using few of my normal synths or premade Reason synths, instead building my synths them from the ground up. Oddly enough, I actually didn't know what I was going to do with all these synths after I made them, so I just started putting chords together and really liked the atmosphere it created. From there I forced the Magnet Man theme into it (Strange compositional process - make up chords first and add the source later... worked for me, I guess), and added Wily 1-1 for texture.

I'm very happy with the resulting track - it's happy, it's soothing, it's exotic. It just doesn't sound like most of what I do, and I like that. I hope everyone enjoys the resulting track as much as I've enjoyed working with it."

When you create something different from your usual work, AND you're happy with it, that's a pretty great moment for an artist, working in ANY medium. When other people dig it too, that's all the better, and I'm liking what Greg did here - the melodies are certainly familiar to most of us, but I've certainly never heard them quite like this, it wouldn't have occurred to me, AND it happens to work quite nicely, I think. When it comes right down to it, along with reasonably solid production, that's what I'm looking for in a mix, so I'm happy and don't need to be dragged up, down, perpendicular, or anywhere else - let's see how OA employs scene-meme in his decision:

"This sounds great; excellent synths and a great flow. Very nice arrangement, great modulations and well chosen expansion points. It's clear that you have some killer studio chops."

Emunator, who's popped up in the last FIFTEEN writeups, enjoys continued quotage:

"The much-needed low end presence helps balance your overall mix so that the chiptune sounds don't come off so grating on the ears. Instead, you were able to utilize those sharp chiptune sounds in a much more relaxed, mellow context and I'm extremely happy with the results. Glad you took some feedback to heart, this really does sound like some of your best work to date."

I like much-needed low end presence, and I cannot lie... Greg debuted with a sweet Chrono Trigger ReMix back in January, and I'm glad we've been able to sneak a follow-up in before 2012 expires; excellent stuff that's agreeable & direct but has some nifty arrangement ideas to complement the clean production!

djpretzel

Discussion

Latest 9 comments/reviews; view the complete thread or post your own.
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eggsngaming
on 2016-04-01 12:03:42

One of my fav remixes on the site. Such a happy tone with lots of well balanced and blended synth backing and leads. 2:15-2:40 gives me that feeling you get in a Mega Man game of climbing the final tall ladder of a stage, getting past any tough enemies, and reaching the boss room in triumph. So darn good

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Phonetic Hero
on 2013-08-30 17:39:20

Wtf I didn't comment on this? Still one of my favorites. The interp on Magnet Man is just so damn good. Too well done, Gario :D

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Crulex
on 2013-08-30 09:55:06

Light and airy for an electronica mix, but it does a nice job of combining Magnet Man and Wily's first level. It's nice to hear the chips just drive the ReMix rather than going all out and crazy every now and then. Really cool.

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SuperiorX
on 2012-12-07 22:21:26

Awesome track from Gario! Probably one of his best songs to date - I loved it in the WCRG. It was definitely a completely different and fresh take on Magnet Man. Nice job!!

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Adge
on 2012-12-07 17:06:42

I loved the use of panning in this piece. It was spot on - Created a nice soundscape whilst not being unbalanced.

All in all, a great track which I really enjoyed. Nice work!

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SirLouie
on 2012-12-07 00:19:53

This sounds like something that belongs in the Bit.Trip series of games. Very fun!

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Anti elytS
on 2012-12-06 22:29:26

I totally dig that you made your own synth patches. I totally dig that I enjoyed your own synth patches. Keep up the patching!

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jennythemonkey
on 2012-12-06 20:40:24

Great stuff!

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djpretzel
on 2012-12-06 15:29:39

What did you think? Post your opinion of this ReMix.

Sources Arranged (2 Songs, 2 Games)


Primary Game:
Mega Man (Capcom , 1987, NES)
Music by Manami Matsumae
Songs:
"Dr. Wily Stage 1"
Additional Game:
Mega Man 3 (Capcom , 1990, NES)
Music by Harumi Fujita,Yasuaki Fujita
Songs:
"Magnet Man Stage"

Tags (5)


Genre:
Mood:
Instrumentation:
Chiptune,Electronic,Synth
Additional:
Origin > Competition
Time > Tempo: Fast

File Information


Name:
Mega_Man_Drag_Me_Up_(to_Heaven)_OC_ReMix.mp3
Size:
6,302,943 bytes
MD5:
9369b824d329cf5f1080ef378d400190
Bitrate:
250Kbps
Duration:
3:18

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