Arranging the music of one song...
"Battle M-BOSS"
Primary Game: Wild Arms (Sony , 1997, PS1), music by Michiko NarukePosted 2013-01-10, evaluated by the judges panel
Next up we've got Flexstyle's HUGE d'n'b electronica cut from Wild Arms: ARMed & DANGerous. Massive bass, breakneck beats, and more fx, gizmos, and electro-bling than you can shake a stick at, with an unapologetic, gut-pumping kick anchoring the whole thing and a relentless attitude that picks up after the nice military snare shuffle groove intro that also happens to end the piece. Funny how particular people are with song endings - while I sometimes take issue with fades, I've got no problems with the somewhat anticlimactic, subtractive ending Mike opted for here, even if some of the judges weren't sold. The ReMixer writes:
"This is the first of a few tracks I did for the Wild ARMs project. It's a deep, dark, brutal drum'n'bass track, and I wanted to convey the panicked sense of urgency present in the original score. Kinda going for a Noisia-esque vibe."
Justin writes:
"I've been getting more exposure to Flexstyle's music in the past year or so and I'm more impressed the more I hear. Great energy in this track. Your arrangement really takes up the energy from the original There are lots of fun changeups, creative effects, and dropouts to keep the listerner on his/her toes. Sweet track dude."
The listener has transgender toes! I kinda feel like this track is to the Wild Arms album what zircon & tefnek's 'Blast Beatdown' was to DKC3 - a no-holds-barred, hyper-aggressive, in-your-face bit of electronica full of impact & action. Can't argue with that; a solid, frenetic, galvanized arrangement from Flexstyle that helped round out the edgier side of ARMed & DANGerous!
Discussion
on 2015-12-28 12:34:00
Fast paced, intense, very much appropriate for an exciting boss battle. There are a few times that it seemed like the percussion sounded low quality, and that struck me as kind of odd. I loved the percussion work, and I wanted all of it to pulse my ears. The way this was produced really does sound like it could be a regular boss battle, so I can forgive how repetitive it can get, because you’d be too busy trying to kill the boss to notice how many times you’ve heard this track.
on 2013-01-17 18:18:01
Saaay... 2 1/2 years ago was right in the middle of 2010, the same time as the release of Keep Your Nightmares (later posted as an Essence of Lime single in May 2011 as OCR02243). Similar to Unstoppable and Arichnophobia, I daresay you ReMix everything in pairs.
on 2013-01-17 17:14:33
Heh. I wanna say I finished this song something like two and a half years ago or somewhere near there. I've gotten a lot better, re: criticism on the low-end mixing. However, I've still got a soft spot for this song, and I'm glad it's getting some love on the front page!
on 2013-01-16 13:59:45
Man, this is aggressive as hell, which is perfect for the m-boss of Wild Arms. Hard-hitting and gritty, and sure does give it that frantic pacing that it needed. I really dug the military sounding intro leading into the ReMix. Sets up the malice pretty good before going right into the DnB.
on 2013-01-12 12:20:55
It's got this industrial-military beat going on, good for listening when out/exercising, but I think sitting on my butt wasn't the best context to listen to this in, wasn't as engaged
Sources Arranged (1 Song)
- Primary Game:
-
Wild Arms (Sony
, 1997,
PS1)
Music by Michiko Naruke
- Songs:
- "Battle M-BOSS"
Tags (5)
- Genre:
- Drum and bass
- Mood:
- Aggressive
- Instrumentation:
- Electronic,Synth
- Additional:
- Time > Tempo: Fast
File Information
- Name:
- Wild_Arms_Priority_Nemesis_OC_ReMix.mp3
- Size:
- 5,195,153 bytes
- MD5:
- 87e56071bc62d372feadfd9107fc49b7
- Bitrate:
- 220Kbps
- Duration:
- 3:06
Wild Arms: ARMed and DANGerous
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