ReMix:Mega Man X3 "Bibamus, Moriendum Est" 3:06
By Brandon Snell, Cyril the Wolf
Arranging the music of 3 songs...
"Boss 1", "Boss 2", "Doppler Stage Boss"
Primary Game: Mega Man X3 (Capcom , 1995, SNES), music by Kinuyo YamashitaPosted 2014-03-03, evaluated by the judges panel
Br00tl? Br00tl! Cyril the Wolf & Brandon Snell teamed up for this heavy-hitting metal MMX3 jam off Maverick Rising that doesn't just melt faces - it SMELTS them:
"I really like metal. Thanks to Brandon Snell for his guitar work! The title is a quote from Seneca the Elder, a Roman Senator, saying "Let us drink - we must die." Latin titles are supposed to be cool, right?
Eh, even if not, this was made for a contest that Bahamut held to get some of the boss fight themes covered on the album, and I got my friend Brandon to help me with drum programming, awesome vocal harmonies, and leads. I suck at all of those. I probably could spend forever tweaking this, because there's so many possibilities with the arrangements, but all the MMX3 boss themes kick you in the face, and that's what counts. I wish I could update this, but the project file was lost in an unfortunate smelting accident."
Well, you know what they say: the one who smelted it... practiced a form of extractive metallurgy! But I kid; while relatively brief at just over three minutes, this mix packs a serious wallop. DOZ TOMZ on the intro are meatier than Jimmy Dean's breakfast links - Brandon really annihilated the drums, awesome work - and the arrangement changes tempos & varies things up while maintaining the onslaught of shred. Maverick Rising Director Wesley Cho writes:
"A brutal assault awaits listeners here where heavy guitars abound. Connor gives us a grind that makes you think of Mega Man X clashing with another maverick in a highly physical showdown."
I think it would be particularly sadistic to listen to this while undergoing extensive dental surgery - if anything, they usually try to play calm music that soothes you, but this is actually a far more appropriate soundtrack to such activities, if you think about it. Try not to think about it. OA reps the judge panel:
"Cool vocal effect to start things out, and some rocking, followed by harmonize screaming. This has a lot of style going for it. I do feel like there is just a lot of chug chuggin and not much melody for the duration, but it accurately portrays the largely rhythmic sources. I do wish it was going a little further, but the level of expansion already here is enough to take the source to the next level. The recordings are punchy, and there are some cool moments that give it personality."
Some mixing/balance issues, and the sources didn't have strong melodic hooks to highlight, but this is otherwise great stuff from Cyril - the collab with Brandon added a lot, and the whole thing is a tightly-wrapped, three-minute long package of ass-kickage & face-smeltage!
Discussion
on 2015-12-31 06:28:44
Oh man, I love the drum track on this but at the same time can't quite get past the mechanicalness of it; as Brandon said above if the velocities had been humanised more it would have helped intensely. The guitar work is immense and wonderful, amazing chugging with fantastic leads. The tempo changes keeps things from getting repetitive (occasionally an issue when it comes to metal instrumentals). I agree with nitrozsz that the ending is a bit abrupt.
on 2015-12-14 00:00:23
Crulex is right to point out that some of the music in MMX3 was very repetitive, so it always impresses me when artists can stretch out original less than a minute long music into a full-fledged track. Of course this is a medley, so it’s not as if one track is stretched out into three minutes, but you wouldn’t know that without reading the profile. The ending of the track seemed very abrupt to me. Other than that, I really enjoyed this remix. Intense for the right reasons.
on 2014-03-04 09:08:19
Yeah, my favorite ReMix from Cyril yet and one of my favorite tracks from Maverick Rising as well! Before the album came out, I always thought the boss themes in MMX3 would be a bit tough to ReMix because of how repetitive they were to begin with, so I always thought if anyone did it, they would be used just as quick transitions or cameos. It's cool to see Cyril and Snell use them all to create a tense metal mix that really lays on the battle vibe, which I love in boss ReMixes. Production issues that others have pointed out aside, this ReMix sounds pretty sick and it's great to hear the MMX3 boss theme wrapped up together in a nice heavy package.
on 2014-03-03 16:02:11
This is pretty great, nice sound -- glad you guys didn't try to shoehorn some kind of lead melody in there like I probably would have. Not EVERY song needs to have a lead melody. This strikes me as being kind of Gojira-ish, or maybe Mastodon. The drums are too static and mechanical due to lack of natural velocity values for each note, and at least to me, seem weak and a bit low in comparison to the guitars. The kick has a nice click to it but no meat. Would have dug more low end in the mix, maybe even subs. But this is a great tune not to mention it's probably a few years old by now. Very good work, glad to see Cyril back on OCR!
Sources Arranged (3 Songs)
- Primary Game:
-
Mega Man X3 (Capcom
, 1995,
SNES)
Music by Kinuyo Yamashita
- Songs:
- "Boss 1"
"Boss 2"
"Doppler Stage Boss"
Tags (6)
- Genre:
- Metal
- Mood:
- Aggressive,Dark
- Instrumentation:
- Electric Guitar
- Additional:
- Origin > Collaboration
Time > Tempo: Fast
File Information
- Name:
- Mega_Man_X3_Bibamus_Moriendum_Est_OC_ReMix.mp3
- Size:
- 5,821,812 bytes
- MD5:
- 3fd80887db7b3873068cb24c8fcc424a
- Bitrate:
- 246Kbps
- Duration:
- 3:06
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