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+ | :''For soundtrack development by OverClocked ReMix, professional game companies should contact site creator [http://www.ocremix.org/remixer/djpretzel/ David "djpretzel" Lloyd] at '''<span style="color:orange">djpretzel@ocremix.org</span>'''.'' | ||
:''For recognition outside of the game industry, please see [[Press]].'' | :''For recognition outside of the game industry, please see [[Press]].'' | ||
− | + | = Industry professionals who have supported OCR = | |
− | + | == [http://www.ocremix.org/composer/id/137/ Alberto Jose Gonzalez] == | |
− | Wrote to djpretzel to take credit for composing [http://www.ocremix.org/game/ | + | Wrote to djpretzel to take credit for composing [http://www.ocremix.org/game/pop-up-gb/ Pop-Up]'s music for the Game Boy. |
− | + | == [http://www.ocremix.org/composer/id/177/ Alexander Brandon] == | |
− | Provided additional composer credit information for Tyrian after expressing [http://ocremix.org/forums/showthread.php?p=43882# | + | Provided additional composer credit information for Tyrian after expressing [http://www.ocremix.org/forums/showthread.php?p=43882#43882 his enjoyment] of Disturbed's Tyrian [http://www.ocremix.org/remix/OCR00972/ "Composition in Q"]. Also enjoyed Big Giant Circles's Unreal Tournament ReMix [http://www.ocremix.org/remix/OCR01379/ "Club Showdown"]. |
− | + | == [http://www.ocremix.org/composer/id/462/ Barry Leitch] == | |
− | Enjoyed and commented on all three ReMixes where he composed/arranged the original music, two from [http://www.ocremix.org/forums/ | + | Enjoyed and commented on all three ReMixes where he composed/arranged the original music, two from [http://www.ocremix.org/forums/showthread.php?p=10176#10176 Top] [http://www.ocremix.org/forums/showthread.php?p=10178#10178 Gear] ([http://www.ocremix.org/remix/OCR00516/ "Dark Racer"] and [http://www.ocremix.org/remix/OCR00505/ "Track 1 (Final Nitro Mix)"]), and one from [http://www.ocremix.org/forums/showthread.php?p=10175#10175 Lotus 2: Turbo Challenge] ([http://www.ocremix.org/remix/OCR00904/ "2K3"]). |
− | == | + | == Beckett007 == |
− | [http:// | + | In-house composer at Paradigm Entertainment, Rich Douglas [http://www.ocremix.org/remixer/beckett007/ has arranged several pieces for OCR] in his spare time. |
− | === [http://ocremix.org/composer/id/533/ Gerard K. Marino] | + | == [http://www.ocremix.org/composer/id/100/ David Wise] == |
+ | [http://www.ocremix.org/forums/showthread.php?p=35467#35467 Personally] [http://www.ocremix.org/forums/showthread.php?p=35564#35564 contacted] Vigilante ([http://ocremix.org/remix/OCR01242/"Beneath the Surface"]) and bLiNd ([http://dkcproject.ocremix.org/download.html#15"Aerofunknamics"]) to congratulate their efforts on Kong in Concert. Also enjoyed bLiNd's two posted Donkey Kong Country ReMixes [http://www.ocremix.org/remix/OCR00778/ "Blue Vision"] and [http://www.ocremix.org/remix/OCR01009/ "Industrial Fear"]. | ||
+ | |||
+ | == [http://www.ocremix.org/composer/id/533/ Gerard K. Marino] == | ||
[http://www.vgdj.net/2006/06/vgdj-episode-043-video-games-live.html Spoke with VGDJ] for the June 3, 2006 Philadelphia Video Games Live concert. | [http://www.vgdj.net/2006/06/vgdj-episode-043-video-games-live.html Spoke with VGDJ] for the June 3, 2006 Philadelphia Video Games Live concert. | ||
− | + | == [http://www.ocremix.org/composer/id/8/ Hiroki Kikuta] == | |
Wrote to djpretzel expressing thanks for djp's Secret of Mana ReMix [http://www.ocremix.org/remix/OCR01250/ "Tidal Sequence"]. | Wrote to djpretzel expressing thanks for djp's Secret of Mana ReMix [http://www.ocremix.org/remix/OCR01250/ "Tidal Sequence"]. | ||
− | == | + | == [http://www.ocremix.org/composer/id/549/ Jack Wall] == |
[http://www.vgdj.net/2006/06/vgdj-episode-043-video-games-live.html Spoke with VGDJ] for the June 3, 2006 Philadelphia Video Games Live concert. | [http://www.vgdj.net/2006/06/vgdj-episode-043-video-games-live.html Spoke with VGDJ] for the June 3, 2006 Philadelphia Video Games Live concert. | ||
− | + | == [http://www.ocremix.org/composer/id/51/ Jeremy Soule] == | |
Sent in a Final Fantasy 6 ReMix [http://www.ocremix.org/remix/OCR01130/ "Squaresoft Variation"] to honor both Nobuo Uematsu and djpretzel. | Sent in a Final Fantasy 6 ReMix [http://www.ocremix.org/remix/OCR01130/ "Squaresoft Variation"] to honor both Nobuo Uematsu and djpretzel. | ||
− | === John Romero | + | == Jeron Moore == |
+ | Dubbed Shnabubula's Metroid "Sugar, Water, Purple" [http://www.ocremix.org/forums/showthread.php?p=182183#182183 "phenomenal remixing" showing "precision, affluence, style, and raw energetic talent"]. Called Jredd's New Super Mario Bros. "Mushroom Maddness" a [http://www.ocremix.org/forums/showthread.php?p=185381#185381 "terrific remix"]. | ||
+ | |||
+ | == John Romero == | ||
[[Media Coverage#Planet //Rome.ro|Plugged OCR on his homepage]] and hosts copies of some of his favorite ReMixes. | [[Media Coverage#Planet //Rome.ro|Plugged OCR on his homepage]] and hosts copies of some of his favorite ReMixes. | ||
− | + | == Marcus Henderson == | |
[http://www.vgdj.net/2006/06/vgdj-episode-043-video-games-live.html Spoke with VGDJ] for the June 3, 2006 Philadelphia Video Games Live concert. | [http://www.vgdj.net/2006/06/vgdj-episode-043-video-games-live.html Spoke with VGDJ] for the June 3, 2006 Philadelphia Video Games Live concert. | ||
− | + | == Michael Salvatori == | |
[http://www.vgdj.net/2006/06/vgdj-episode-043-video-games-live.html Spoke with VGDJ] for the June 3, 2006 Philadelphia Video Games Live concert. | [http://www.vgdj.net/2006/06/vgdj-episode-043-video-games-live.html Spoke with VGDJ] for the June 3, 2006 Philadelphia Video Games Live concert. | ||
− | === Rapture | + | == [http://ocremix.org/composer/id/545/ Nicholas Varley] == |
+ | Described Prasa U.'s Syberia [http://www.ocremix.org/remix/OCR01625/ "To the Land of the Great Mammoths"] as [http://www.ocremix.org/forums/showthread.php?p=328272#328272 "a very interesting interpretation of what we tried to achieve"]. | ||
+ | |||
+ | == N-JekteD == | ||
+ | Director of Game Audio Australia, Mick Gordon submitted [http://www.ocremix.org/remix/OCR01385/ "Purgatory", a medley arranging several pieces from the Doom soundtrack]. | ||
+ | |||
+ | == Rapture == | ||
Fabian Del Priore sent in a Donkey Kong Country ReMix "Strolling the Mines". It was later removed from the site for not substantially interpreting the original material, but rather remixing it. | Fabian Del Priore sent in a Donkey Kong Country ReMix "Strolling the Mines". It was later removed from the site for not substantially interpreting the original material, but rather remixing it. | ||
− | + | == The Fat Man & Team Fat == | |
[http://www.ocremix.org/composer/id/68/ The Fat Man (George Sanger)] has sent in two ReMixes, [http://www.ocremix.org/remix/OCR00741/ one solo mix] arranging his own original material from The 7th Guest, and [http://www.ocremix.org/remix/OCR01296/ one Wing Commander group arrangement] performed with his partners, Team Fat ([http://www.ocremix.org/composer/id/226/ Dave Govett], [http://www.ocremix.org/composer/id/171/ Joe McDermott] & [http://www.ocremix.org/composer/id/328/ K. Weston Phelan]). | [http://www.ocremix.org/composer/id/68/ The Fat Man (George Sanger)] has sent in two ReMixes, [http://www.ocremix.org/remix/OCR00741/ one solo mix] arranging his own original material from The 7th Guest, and [http://www.ocremix.org/remix/OCR01296/ one Wing Commander group arrangement] performed with his partners, Team Fat ([http://www.ocremix.org/composer/id/226/ Dave Govett], [http://www.ocremix.org/composer/id/171/ Joe McDermott] & [http://www.ocremix.org/composer/id/328/ K. Weston Phelan]). | ||
− | === [http://www.ocremix.org/composer/id/138/ Tommy Tallarico] | + | == Tomm Hulett == |
+ | Stated in Nintendo Power #218 that he hopes to see Contra IV's music (scored by Jake "virt" Kaufman) arranged for OC ReMix. | ||
+ | |||
+ | == [http://www.ocremix.org/composer/id/138/ Tommy Tallarico] == | ||
Has spotlighted OCR on TechTV and G4 on [[Media Coverage#G4techTV (Electric Playground)|"Electric Playground"]]. Solicited and later added the Daniel Baranowsky/Vigilante/zyko Earthworm Jim 2 collaboration [http://www.ocremix.org/remix/OCR01277/ "Invertebrate Retreat"] to The Earthworm Jim Anthology album. [http://www.vgdj.net/2006/06/vgdj-episode-043-video-games-live.html Spoke with VGDJ] for the June 3, 2006 Philadelphia Video Games Live concert. Featured djpretzel at the Philadelphia and Washington, DC Video Games Live meet-and-greets. | Has spotlighted OCR on TechTV and G4 on [[Media Coverage#G4techTV (Electric Playground)|"Electric Playground"]]. Solicited and later added the Daniel Baranowsky/Vigilante/zyko Earthworm Jim 2 collaboration [http://www.ocremix.org/remix/OCR01277/ "Invertebrate Retreat"] to The Earthworm Jim Anthology album. [http://www.vgdj.net/2006/06/vgdj-episode-043-video-games-live.html Spoke with VGDJ] for the June 3, 2006 Philadelphia Video Games Live concert. Featured djpretzel at the Philadelphia and Washington, DC Video Games Live meet-and-greets. | ||
− | + | = OC ReMixers with professional game credits = | |
+ | |||
+ | == [http://www.ocremix.org/remixer/bazooie/ bazooie] == | ||
+ | *[http://www.mobygames.com/game/lara-croft-tomb-raider-anniversary/credits Additional Design Support, ''Lara Croft Tomb Raider Anniversary'' (Windows), Eidos, June 1, 2007] | ||
+ | *[http://www.mobygames.com/game/windows/hitman-contracts/credits Eidos: QA Crystal Dynamics, ''Hitman: Contracts'' (Windows), Eidos Interactive, April 20, 2004] | ||
+ | *[http://www.mobygames.com/game/legacy-of-kain-defiance/credits Testers, ''Legacy of Kain: Defiance'' (PlayStation 2, Xbox, Windows), Eidos Interactive, November 11, 2003] | ||
+ | *[http://www.mobygames.com/game/whiplash-/credits Crystal Dynamics: Lead Tester, ''Whiplash'' (PlayStation 2, Xbox), Eidos Interactive, March 28, 2003] | ||
+ | *[http://www.mobygames.com/game/legacy-of-kain-blood-omen-2/credits Testers, ''Legacy of Kain: Blood Omen 2'' (Windows, Xbox, PlayStation 2, GameCube), Eidos Interactive, March 20, 2002] | ||
+ | *[http://www.mobygames.com/game/legacy-of-kain-soul-reaver-2/credits Testers ‑ Crystal Dynamics, ''Legacy of Kain: Soul Reaver 2'' (PlayStation 2, Windows), Eidos Interactive, October 29, 2001] | ||
+ | *[http://www.mobygames.com/game/windows/anachronox/credits Eidos Interactive: QA, ''Anachronox'' (Windows), Eidos Interactive, June 27, 2001] | ||
+ | |||
+ | == [http://www.ocremix.org/remixer/beatdrop/ Beatdrop] == | ||
+ | *Music Credits, ''Dance Dance Revolution SuperNOVA 2'' (PlayStation 2), Konami, September 25, 2007 | ||
− | + | == [http://www.ocremix.org/remixer/beckett007/ Beckett007] == | |
− | *Music | + | *[http://www.mobygames.com/game/ps2/stuntman-ignition/credits Paradigm Entertainment: Audio Integration and Music Composition, ''Stuntman: Ignition'' (PlayStation 2, Xbox 360, PlayStation 3), THQ, August 28, 2007] |
+ | *[http://www.mobygames.com/game/nintendo-ds/vegas-casino/credits Magnin & Associates: Sound Design/Music Composition/Voice Actors, ''Vegas Casino'' (Nintendo DS), Bold Games, June 10, 2007] | ||
+ | *[http://www.mobygames.com/game/j2me/batman-begins__/credits Klear Games, LLC: Music, ''Batman Begins'' (J2ME), Warner Bros. Online, July 1, 2005] | ||
− | + | == [http://www.ocremix.org/remixer/bencousins/ BenCousins] == | |
*Senior Designer, Sony Computer Entertainment Europe: Studio London | *Senior Designer, Sony Computer Entertainment Europe: Studio London | ||
*Lead Designer, ''BC'' (cancelled), Lionhead Studios | *Lead Designer, ''BC'' (cancelled), Lionhead Studios | ||
Line 56: | Line 86: | ||
*[http://www.mobygames.com/game/n64/armorines-project-swarm/credits QA, ''Armorines: Project S.W.A.R.M.'' (Nintendo 64), Acclaim Studios London, December 2, 1999] | *[http://www.mobygames.com/game/n64/armorines-project-swarm/credits QA, ''Armorines: Project S.W.A.R.M.'' (Nintendo 64), Acclaim Studios London, December 2, 1999] | ||
− | + | == [http://www.ocremix.org/remixer/binster/ Binster] == | |
*[http://www.mobygames.com/game/ps2/24-the-game/credits Development Team: Art, ''24: The Game'' (PlayStation 2), Sony Computer Entertainment Europe: Studio Cambridge, February 28, 2006] | *[http://www.mobygames.com/game/ps2/24-the-game/credits Development Team: Art, ''24: The Game'' (PlayStation 2), Sony Computer Entertainment Europe: Studio Cambridge, February 28, 2006] | ||
*[http://www.mobygames.com/game/ps2/ghosthunter/credits Development Team: Character Art, ''Ghosthunter'' (PlayStation 2), Sony Computer Entertainment Europe: Studio Cambridge, December 3, 2003] | *[http://www.mobygames.com/game/ps2/ghosthunter/credits Development Team: Character Art, ''Ghosthunter'' (PlayStation 2), Sony Computer Entertainment Europe: Studio Cambridge, December 3, 2003] | ||
− | + | == [http://www.ocremix.org/remixer/slowpoison/ Boz] == | |
*[http://www.mobygames.com/game/windows/platypus/credits Music Credits: Level 3 Music: "Ocean Loader 4", ''Platypus'' (PC), Retro64, January 25, 2004] | *[http://www.mobygames.com/game/windows/platypus/credits Music Credits: Level 3 Music: "Ocean Loader 4", ''Platypus'' (PC), Retro64, January 25, 2004] | ||
*[http://www.mobygames.com/game/windows/platypus/credits Music Credits: Level Select Music: "Shadowfire", ''Platypus'' (PC), Retro64, January 25, 2004] | *[http://www.mobygames.com/game/windows/platypus/credits Music Credits: Level Select Music: "Shadowfire", ''Platypus'' (PC), Retro64, January 25, 2004] | ||
*[http://www.mobygames.com/game/windows/platypus/credits Music Credits: Option Screen Music: "Flash Gordon", ''Platypus'' (PC), Retro64, January 25, 2004] | *[http://www.mobygames.com/game/windows/platypus/credits Music Credits: Option Screen Music: "Flash Gordon", ''Platypus'' (PC), Retro64, January 25, 2004] | ||
− | === [http://www.ocremix.org/remixer/chrisabbott/ Chris Abbott] == | + | == [http://www.ocremix.org/remixer/bustatunez/ bustatunez] == |
+ | *LucasArts, started January 2008 | ||
+ | |||
+ | == [http://www.ocremix.org/remixer/chrisabbott/ Chris Abbott] == | ||
+ | *[http://www.mobygames.com/game/windows/c64-classix/credits Music Permission / Special Thanks (C64Audio.com), ''C64 Classix'' (PC), Magnussoft Deutschland GmbH, May 2005] | ||
*[http://www.mobygames.com/game/windows/platypus/credits Music Credits: Platypus Music Supply (C64Audio.com), ''Platypus'' (PC), Retro64, January 25, 2004] | *[http://www.mobygames.com/game/windows/platypus/credits Music Credits: Platypus Music Supply (C64Audio.com), ''Platypus'' (PC), Retro64, January 25, 2004] | ||
*[http://www.mobygames.com/game/windows/platypus/credits Music Credits: Option Screen Music: "Flash Gordon", ''Platypus'' (PC), Retro64, January 25, 2004] | *[http://www.mobygames.com/game/windows/platypus/credits Music Credits: Option Screen Music: "Flash Gordon", ''Platypus'' (PC), Retro64, January 25, 2004] | ||
*[http://www.mobygames.com/game/windows/platypus/credits Music Credits: Level Select Music: "Shadowfire", ''Platypus'' (PC), Retro64, January 25, 2004] | *[http://www.mobygames.com/game/windows/platypus/credits Music Credits: Level Select Music: "Shadowfire", ''Platypus'' (PC), Retro64, January 25, 2004] | ||
*[http://www.mobygames.com/game/windows/platypus/credits Music Credits: Level 2 Music: "Sanxion Loading Theme", ''Platypus'' (PC), Retro64, January 25, 2004] | *[http://www.mobygames.com/game/windows/platypus/credits Music Credits: Level 2 Music: "Sanxion Loading Theme", ''Platypus'' (PC), Retro64, January 25, 2004] | ||
− | |||
− | + | == [http://www.ocremix.org/remixer/chrisjhampton/ Chris J. Hampton] == | |
*[http://www.mobygames.com/game/ngage/worms-world-party/credits Development Team: Audio, ''Worms World Party'' (N-Gage), THQ Wireless, April 19, 2005] | *[http://www.mobygames.com/game/ngage/worms-world-party/credits Development Team: Audio, ''Worms World Party'' (N-Gage), THQ Wireless, April 19, 2005] | ||
*[http://www.mobygames.com/game/gameboy-color/toki-tori-/credits Two Tribes: Created by, ''Toki Tori'' (Game Boy Color), Capcom Entertainment, September 2001] | *[http://www.mobygames.com/game/gameboy-color/toki-tori-/credits Two Tribes: Created by, ''Toki Tori'' (Game Boy Color), Capcom Entertainment, September 2001] | ||
− | + | == [http://www.ocremix.org/remixer/christianpacaud/ Christian Pacaud] == | |
*Sound Design, ''TMNT'' (Nintendo DS), Ubisoft Montreal Studios, March 20, 2007 | *Sound Design, ''TMNT'' (Nintendo DS), Ubisoft Montreal Studios, March 20, 2007 | ||
*Additional Sound Design, ''Open Season'' (Nintendo DS), Ubisoft Montreal Studios, September 19, 2006 | *Additional Sound Design, ''Open Season'' (Nintendo DS), Ubisoft Montreal Studios, September 19, 2006 | ||
− | + | == [http://www.ocremix.org/remixer/ffmusicdj/ FFmusic Dj] == | |
− | *[http://www.mobygames.com/game/windows/ | + | *[http://www.mobygames.com/game/windows/command-conquer-3-tiberium-wars/credits Testing: Testers, ''Command & Conquer 3: Tiberium Wars'' (Windows), Electronic Arts, March 26, 2007] |
+ | *[http://www.mobygames.com/game/xbox360/fear-first-encounter-assault-recon/credits Sierra Entertainment / Vivendi Publishing: QA Analysts, ''F.E.A.R.: First Encounter Assault Recon'' (Xbox 360), Vivendi Universal Games, October 31, 2006] | ||
− | === [http://www.ocremix.org/remixer/jeremysoule/ Jeremy Soule] | + | == [http://www.ocremix.org/remixer/jaredhudson/ Jared Hudson] == |
+ | *[http://www.mobygames.com/game/windows/tabloid-tycoon/credits Orchestrations, ''Tabloid Tycoon'' (Windows), ValuSoft, April 25, 2005] | ||
+ | |||
+ | == [http://www.ocremix.org/remixer/jeremysoule/ Jeremy Soule] == | ||
*[http://www.mobygames.com/developer/sheet/view/developerId=10448/ Extensive career] | *[http://www.mobygames.com/developer/sheet/view/developerId=10448/ Extensive career] | ||
− | + | == [http://www.ocremix.org/remixer/leebro/ LeeBro] == | |
*''Sonic Rivals'' (PlayStation Portable), SEGA of America, December 1, 2006 | *''Sonic Rivals'' (PlayStation Portable), SEGA of America, December 1, 2006 | ||
− | *''Sonic the Hedgehog'' (Xbox 360, PlayStation 3, | + | *''Sonic the Hedgehog'' (Xbox 360, PlayStation 3, Windows), SEGA of America, November 24, 2006 |
*[http://www.mobygames.com/game/ps2/shadow-the-hedgehog/credits Sound Production ''(as part of Remix Factory)'', ''Shadow the Hedgehog'' (Xbox, PlayStation 2, GameCube), SEGA of America, November 15, 2005] | *[http://www.mobygames.com/game/ps2/shadow-the-hedgehog/credits Sound Production ''(as part of Remix Factory)'', ''Shadow the Hedgehog'' (Xbox, PlayStation 2, GameCube), SEGA of America, November 15, 2005] | ||
− | + | == [http://www.ocremix.org/remixer/mustin/ Mustin] == | |
− | *[http://www.mobygames.com/game/gameboy-advance/ultimate-arcade-games/credits Additional Musics, ''Ultimate Arcade Games: Treasure Hunters'' ( | + | *[http://www.mobygames.com/game/gameboy-advance/ultimate-arcade-games/credits Additional Musics, ''Ultimate Arcade Games: Treasure Hunters'' (Game Boy Advance), Telegames, October 17, 2005] |
− | + | == [http://www.ocremix.org/remixer/mv/ mv] == | |
− | *[http://www.mobygames.com/game/gameboy-advance/crazy-frog-racer_/credits Music, ''Crazy Frog Racer'' ( | + | *[http://www.mobygames.com/game/gameboy-advance/crazy-frog-racer_/credits Music, ''Crazy Frog Racer'' (Game Boy Advance), dtp entertainment AG, December 5, 2005] |
− | *[http://www.mobygames.com/game/gameboy-advance/ultimate-arcade-games/credits Additional Musics, ''Ultimate Arcade Games: Treasure Hunters'' ( | + | *[http://www.mobygames.com/game/gameboy-advance/ultimate-arcade-games/credits Additional Musics, ''Ultimate Arcade Games: Treasure Hunters'' (Game Boy Advance), Telegames, October 17, 2005] |
− | + | == [http://www.ocremix.org/remixer/njekted/ N-JekteD] == | |
+ | *Music/Sound Design/Dialogue, ''Champions of Atlantis'' (Windows), Epiphany Games, TBA | ||
*[http://www.mobygames.com/game/ps2/destroy-all-humans-2/credits Pandemic Australia: Additional Sound Design, ''Destroy All Humans! 2'' (PlayStation 2, Xbox), THQ, October 17, 2006] | *[http://www.mobygames.com/game/ps2/destroy-all-humans-2/credits Pandemic Australia: Additional Sound Design, ''Destroy All Humans! 2'' (PlayStation 2, Xbox), THQ, October 17, 2006] | ||
*[http://www.mobygames.com/game/windows/hotdogs-hotgals/credits SFX and Music: Music and Sound Design, ''HotDogs HotGals'' (Windows), Fuzzyeyes Studio, March 9, 2006] | *[http://www.mobygames.com/game/windows/hotdogs-hotgals/credits SFX and Music: Music and Sound Design, ''HotDogs HotGals'' (Windows), Fuzzyeyes Studio, March 9, 2006] | ||
+ | *Music, ''miXem Deluxe'' (Windows), Mooktown Games, January 13, 2006 | ||
+ | *Music/Sound Design, ''Tactica Online'' (cancelled), Imaginary Numbers | ||
− | + | == [http://www.ocremix.org/remixer/pixietricks/ pixietricks] == | |
− | * | + | *Vocals, ''Sid Meier's Civilization IV: Beyond the Sword'' (Macintosh, Windows), 2K Games, July 23, 2007 |
− | + | == [http://www.ocremix.org/remixer/prizm/ PriZm] == | |
− | *Ubisoft Montreal Studios, | + | *Ubisoft Montreal Studios, started December 2007 |
− | + | == [http://www.ocremix.org/remixer/richbrf/ richBRF] == | |
*[http://www.mobygames.com/game/windows/rogue-trooper_/credits Rogue Trooper: Art Team, ''Rogue Trooper'' (PlayStation 2, Windows, Xbox), Eidos GmbH, April 16, 2006] | *[http://www.mobygames.com/game/windows/rogue-trooper_/credits Rogue Trooper: Art Team, ''Rogue Trooper'' (PlayStation 2, Windows, Xbox), Eidos GmbH, April 16, 2006] | ||
*[http://www.mobygames.com/game/windows/judge-dredd-dredd-vs-death/credits Rebellion Credits: Artists; Other Sample Contributions, ''Judge Dredd: Dredd vs Death'' (GameCube, PlayStation 2, Windows, Xbox), BAM! Entertainment, February 25, 2005] | *[http://www.mobygames.com/game/windows/judge-dredd-dredd-vs-death/credits Rebellion Credits: Artists; Other Sample Contributions, ''Judge Dredd: Dredd vs Death'' (GameCube, PlayStation 2, Windows, Xbox), BAM! Entertainment, February 25, 2005] | ||
*[http://www.mobygames.com/game/ps2/gunfighter-ii-revenge-of-jesse-james/credits Rebellion: Lead Artist, ''Gunfighter II: Revenge of Jesse James'' (PlayStation 2), Ubisoft Entertainment, March 14, 2003] | *[http://www.mobygames.com/game/ps2/gunfighter-ii-revenge-of-jesse-james/credits Rebellion: Lead Artist, ''Gunfighter II: Revenge of Jesse James'' (PlayStation 2), Ubisoft Entertainment, March 14, 2003] | ||
− | + | == [http://www.ocremix.org/remixer/shonensamurai/ Shonen Samurai] == | |
− | *Game Master, ''World of Warcraft'' ( | + | *Game Master, ''World of Warcraft'' (Windows), Blizzard Entertainment |
− | + | == [http://www.ocremix.org/remixer/slowpoison/ Slow Poision] == | |
− | *[http://www.mobygames.com/game/windows/platypus/credits Music Credits: Level Boss Music 1, excerpt from "Trap", ''Platypus'' ( | + | *[http://www.mobygames.com/game/windows/platypus/credits Music Credits: Level Boss Music 1, excerpt from "Trap", ''Platypus'' (Windows), Retro64, January 25, 2004] |
− | + | == [http://www.ocremix.org/remixer/thefatman/ The Fat Man] [http://www.ocremix.org/remixer/joemcdermott/ &] [http://www.ocremix.org/remixer/davegovett/ Team] [http://www.ocremix.org/remixer/kwestonphelan/ Fat] == | |
*[http://www.mobygames.com/developer/sheet/view/developerId,119/ Exten][http://www.mobygames.com/developer/sheet/view/developerId,9121/ sive] [http://www.mobygames.com/developer/sheet/view/developerId,5529/ care][http://www.mobygames.com/developer/sheet/view/developerId,10424/ ers] | *[http://www.mobygames.com/developer/sheet/view/developerId,119/ Exten][http://www.mobygames.com/developer/sheet/view/developerId,9121/ sive] [http://www.mobygames.com/developer/sheet/view/developerId,5529/ care][http://www.mobygames.com/developer/sheet/view/developerId,10424/ ers] | ||
− | + | == [http://www.ocremix.org/remixer/thewingless/ The Wingless] == | |
− | *User Interface Artist, '' | + | *User Interface Artist, ''Stranglehold'' (Xbox 360, PlayStation 3, PC), Midway Games, September 6, 2007 |
*User Interface Artist, ''NBA Ballers: Phenom'' (PlayStation 2, Xbox), Midway Games, March 29, 2006 | *User Interface Artist, ''NBA Ballers: Phenom'' (PlayStation 2, Xbox), Midway Games, March 29, 2006 | ||
− | + | == [http://www.ocremix.org/remixer/trenthian/ Trenthian] == | |
− | *[http://www.mobygames.com/game/windows/caesar-iv/credits Sierra Entertainment - Quality Assurance: Burn Lab Configuration Engineers, ''Caesar IV'' ( | + | *[http://www.mobygames.com/game/windows/caesar-iv/credits Sierra Entertainment - Quality Assurance: Burn Lab Configuration Engineers, ''Caesar IV'' (Windows), Vivendi Universal Games, September 26, 2006] |
− | *[http://www.mobygames.com/game/gameboy-advance/ice-age-2-the-meltdown/credits Vivendi Universal Games: QA Testers, ''Ice Age 2: The Meltdown'' ( | + | *[http://www.mobygames.com/game/gameboy-advance/ice-age-2-the-meltdown/credits Vivendi Universal Games: QA Testers, ''Ice Age 2: The Meltdown'' (Game Boy Advance), Vivendi Universal Games, March 14, 2006] |
− | *[http://www.mobygames.com/game/windows/fear-first-encounter-assault-recon-directors-edition/credits Sierra Entertainment/Vivendi Universal Publishing: Quality Assurance Testers, ''F.E.A.R.: First Encounter Assault Recon: Director's Edition'' ( | + | *[http://www.mobygames.com/game/windows/fear-first-encounter-assault-recon-directors-edition/credits Sierra Entertainment/Vivendi Universal Publishing: Quality Assurance Testers, ''F.E.A.R.: First Encounter Assault Recon: Director's Edition'' (Windows), Vivendi Universal Games, October 18, 2005] |
− | *[http://www.mobygames.com/game/windows/fear-first-encounter-assault-recon/credits Sierra Entertainment/Vivendi Universal Games: Quality Assurance Testers, ''F.E.A.R.: First Encounter Assault Recon'' ( | + | *[http://www.mobygames.com/game/windows/fear-first-encounter-assault-recon/credits Sierra Entertainment/Vivendi Universal Games: Quality Assurance Testers, ''F.E.A.R.: First Encounter Assault Recon'' (Windows), Vivendi Universal Games, October 17, 2005] |
*[http://www.mobygames.com/game/ps2/medal-of-honor-european-assault/credits QA: Testers, ''Medal of Honor: European Assault'' (GameCube, PlayStation 2, Xbox), Electronic Arts Los Angeles, June 7, 2005] | *[http://www.mobygames.com/game/ps2/medal-of-honor-european-assault/credits QA: Testers, ''Medal of Honor: European Assault'' (GameCube, PlayStation 2, Xbox), Electronic Arts Los Angeles, June 7, 2005] | ||
− | *[http://www.mobygames.com/game | + | *[http://www.mobygames.com/game/star-wars-battlefront/credits Pandemic Studios, L.L.C.: Production Testers and Interns, ''Star Wars: Battlefront'' (Macintosh, PlayStation 2, Windows, Xbox), Pandemic Studios, September 21, 2004] |
[[Category:About the Site]] | [[Category:About the Site]] | ||
+ | |||
+ | __NOTOC__ |
Latest revision as of 10:07, 27 July 2008
- For soundtrack development by OverClocked ReMix, professional game companies should contact site creator David "djpretzel" Lloyd at djpretzel@ocremix.org.
- For recognition outside of the game industry, please see Press.
Industry professionals who have supported OCR
Alberto Jose Gonzalez
Wrote to djpretzel to take credit for composing Pop-Up's music for the Game Boy.
Alexander Brandon
Provided additional composer credit information for Tyrian after expressing his enjoyment of Disturbed's Tyrian "Composition in Q". Also enjoyed Big Giant Circles's Unreal Tournament ReMix "Club Showdown".
Barry Leitch
Enjoyed and commented on all three ReMixes where he composed/arranged the original music, two from Top Gear ("Dark Racer" and "Track 1 (Final Nitro Mix)"), and one from Lotus 2: Turbo Challenge ("2K3").
Beckett007
In-house composer at Paradigm Entertainment, Rich Douglas has arranged several pieces for OCR in his spare time.
David Wise
Personally contacted Vigilante ("Beneath the Surface") and bLiNd ("Aerofunknamics") to congratulate their efforts on Kong in Concert. Also enjoyed bLiNd's two posted Donkey Kong Country ReMixes "Blue Vision" and "Industrial Fear".
Gerard K. Marino
Spoke with VGDJ for the June 3, 2006 Philadelphia Video Games Live concert.
Hiroki Kikuta
Wrote to djpretzel expressing thanks for djp's Secret of Mana ReMix "Tidal Sequence".
Jack Wall
Spoke with VGDJ for the June 3, 2006 Philadelphia Video Games Live concert.
Jeremy Soule
Sent in a Final Fantasy 6 ReMix "Squaresoft Variation" to honor both Nobuo Uematsu and djpretzel.
Jeron Moore
Dubbed Shnabubula's Metroid "Sugar, Water, Purple" "phenomenal remixing" showing "precision, affluence, style, and raw energetic talent". Called Jredd's New Super Mario Bros. "Mushroom Maddness" a "terrific remix".
John Romero
Plugged OCR on his homepage and hosts copies of some of his favorite ReMixes.
Marcus Henderson
Spoke with VGDJ for the June 3, 2006 Philadelphia Video Games Live concert.
Michael Salvatori
Spoke with VGDJ for the June 3, 2006 Philadelphia Video Games Live concert.
Nicholas Varley
Described Prasa U.'s Syberia "To the Land of the Great Mammoths" as "a very interesting interpretation of what we tried to achieve".
N-JekteD
Director of Game Audio Australia, Mick Gordon submitted "Purgatory", a medley arranging several pieces from the Doom soundtrack.
Rapture
Fabian Del Priore sent in a Donkey Kong Country ReMix "Strolling the Mines". It was later removed from the site for not substantially interpreting the original material, but rather remixing it.
The Fat Man & Team Fat
The Fat Man (George Sanger) has sent in two ReMixes, one solo mix arranging his own original material from The 7th Guest, and one Wing Commander group arrangement performed with his partners, Team Fat (Dave Govett, Joe McDermott & K. Weston Phelan).
Tomm Hulett
Stated in Nintendo Power #218 that he hopes to see Contra IV's music (scored by Jake "virt" Kaufman) arranged for OC ReMix.
Tommy Tallarico
Has spotlighted OCR on TechTV and G4 on "Electric Playground". Solicited and later added the Daniel Baranowsky/Vigilante/zyko Earthworm Jim 2 collaboration "Invertebrate Retreat" to The Earthworm Jim Anthology album. Spoke with VGDJ for the June 3, 2006 Philadelphia Video Games Live concert. Featured djpretzel at the Philadelphia and Washington, DC Video Games Live meet-and-greets.
OC ReMixers with professional game credits
bazooie
- Additional Design Support, Lara Croft Tomb Raider Anniversary (Windows), Eidos, June 1, 2007
- Eidos: QA Crystal Dynamics, Hitman: Contracts (Windows), Eidos Interactive, April 20, 2004
- Testers, Legacy of Kain: Defiance (PlayStation 2, Xbox, Windows), Eidos Interactive, November 11, 2003
- Crystal Dynamics: Lead Tester, Whiplash (PlayStation 2, Xbox), Eidos Interactive, March 28, 2003
- Testers, Legacy of Kain: Blood Omen 2 (Windows, Xbox, PlayStation 2, GameCube), Eidos Interactive, March 20, 2002
- Testers ‑ Crystal Dynamics, Legacy of Kain: Soul Reaver 2 (PlayStation 2, Windows), Eidos Interactive, October 29, 2001
- Eidos Interactive: QA, Anachronox (Windows), Eidos Interactive, June 27, 2001
Beatdrop
- Music Credits, Dance Dance Revolution SuperNOVA 2 (PlayStation 2), Konami, September 25, 2007
Beckett007
- Paradigm Entertainment: Audio Integration and Music Composition, Stuntman: Ignition (PlayStation 2, Xbox 360, PlayStation 3), THQ, August 28, 2007
- Magnin & Associates: Sound Design/Music Composition/Voice Actors, Vegas Casino (Nintendo DS), Bold Games, June 10, 2007
- Klear Games, LLC: Music, Batman Begins (J2ME), Warner Bros. Online, July 1, 2005
BenCousins
- Senior Designer, Sony Computer Entertainment Europe: Studio London
- Lead Designer, BC (cancelled), Lionhead Studios
- Asylum Entertainment, 2000
- QA, Armorines: Project S.W.A.R.M. (Nintendo 64), Acclaim Studios London, December 2, 1999
Binster
- Development Team: Art, 24: The Game (PlayStation 2), Sony Computer Entertainment Europe: Studio Cambridge, February 28, 2006
- Development Team: Character Art, Ghosthunter (PlayStation 2), Sony Computer Entertainment Europe: Studio Cambridge, December 3, 2003
Boz
- Music Credits: Level 3 Music: "Ocean Loader 4", Platypus (PC), Retro64, January 25, 2004
- Music Credits: Level Select Music: "Shadowfire", Platypus (PC), Retro64, January 25, 2004
- Music Credits: Option Screen Music: "Flash Gordon", Platypus (PC), Retro64, January 25, 2004
bustatunez
- LucasArts, started January 2008
Chris Abbott
- Music Permission / Special Thanks (C64Audio.com), C64 Classix (PC), Magnussoft Deutschland GmbH, May 2005
- Music Credits: Platypus Music Supply (C64Audio.com), Platypus (PC), Retro64, January 25, 2004
- Music Credits: Option Screen Music: "Flash Gordon", Platypus (PC), Retro64, January 25, 2004
- Music Credits: Level Select Music: "Shadowfire", Platypus (PC), Retro64, January 25, 2004
- Music Credits: Level 2 Music: "Sanxion Loading Theme", Platypus (PC), Retro64, January 25, 2004
Chris J. Hampton
- Development Team: Audio, Worms World Party (N-Gage), THQ Wireless, April 19, 2005
- Two Tribes: Created by, Toki Tori (Game Boy Color), Capcom Entertainment, September 2001
Christian Pacaud
- Sound Design, TMNT (Nintendo DS), Ubisoft Montreal Studios, March 20, 2007
- Additional Sound Design, Open Season (Nintendo DS), Ubisoft Montreal Studios, September 19, 2006
FFmusic Dj
- Testing: Testers, Command & Conquer 3: Tiberium Wars (Windows), Electronic Arts, March 26, 2007
- Sierra Entertainment / Vivendi Publishing: QA Analysts, F.E.A.R.: First Encounter Assault Recon (Xbox 360), Vivendi Universal Games, October 31, 2006
Jared Hudson
Jeremy Soule
LeeBro
- Sonic Rivals (PlayStation Portable), SEGA of America, December 1, 2006
- Sonic the Hedgehog (Xbox 360, PlayStation 3, Windows), SEGA of America, November 24, 2006
- Sound Production (as part of Remix Factory), Shadow the Hedgehog (Xbox, PlayStation 2, GameCube), SEGA of America, November 15, 2005
Mustin
mv
- Music, Crazy Frog Racer (Game Boy Advance), dtp entertainment AG, December 5, 2005
- Additional Musics, Ultimate Arcade Games: Treasure Hunters (Game Boy Advance), Telegames, October 17, 2005
N-JekteD
- Music/Sound Design/Dialogue, Champions of Atlantis (Windows), Epiphany Games, TBA
- Pandemic Australia: Additional Sound Design, Destroy All Humans! 2 (PlayStation 2, Xbox), THQ, October 17, 2006
- SFX and Music: Music and Sound Design, HotDogs HotGals (Windows), Fuzzyeyes Studio, March 9, 2006
- Music, miXem Deluxe (Windows), Mooktown Games, January 13, 2006
- Music/Sound Design, Tactica Online (cancelled), Imaginary Numbers
pixietricks
- Vocals, Sid Meier's Civilization IV: Beyond the Sword (Macintosh, Windows), 2K Games, July 23, 2007
PriZm
- Ubisoft Montreal Studios, started December 2007
richBRF
- Rogue Trooper: Art Team, Rogue Trooper (PlayStation 2, Windows, Xbox), Eidos GmbH, April 16, 2006
- Rebellion Credits: Artists; Other Sample Contributions, Judge Dredd: Dredd vs Death (GameCube, PlayStation 2, Windows, Xbox), BAM! Entertainment, February 25, 2005
- Rebellion: Lead Artist, Gunfighter II: Revenge of Jesse James (PlayStation 2), Ubisoft Entertainment, March 14, 2003
Shonen Samurai
- Game Master, World of Warcraft (Windows), Blizzard Entertainment
Slow Poision
The Fat Man & Team Fat
The Wingless
- User Interface Artist, Stranglehold (Xbox 360, PlayStation 3, PC), Midway Games, September 6, 2007
- User Interface Artist, NBA Ballers: Phenom (PlayStation 2, Xbox), Midway Games, March 29, 2006
Trenthian
- Sierra Entertainment - Quality Assurance: Burn Lab Configuration Engineers, Caesar IV (Windows), Vivendi Universal Games, September 26, 2006
- Vivendi Universal Games: QA Testers, Ice Age 2: The Meltdown (Game Boy Advance), Vivendi Universal Games, March 14, 2006
- Sierra Entertainment/Vivendi Universal Publishing: Quality Assurance Testers, F.E.A.R.: First Encounter Assault Recon: Director's Edition (Windows), Vivendi Universal Games, October 18, 2005
- Sierra Entertainment/Vivendi Universal Games: Quality Assurance Testers, F.E.A.R.: First Encounter Assault Recon (Windows), Vivendi Universal Games, October 17, 2005
- QA: Testers, Medal of Honor: European Assault (GameCube, PlayStation 2, Xbox), Electronic Arts Los Angeles, June 7, 2005
- Pandemic Studios, L.L.C.: Production Testers and Interns, Star Wars: Battlefront (Macintosh, PlayStation 2, Windows, Xbox), Pandemic Studios, September 21, 2004