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OverClocked ReMix defines a game as: | OverClocked ReMix defines a game as: | ||
− | :'''''"Interactive visual entertainment software designed to execute on a specific | + | :'''''"Interactive visual entertainment software designed to execute on a specific platform, with an emphasis on challenge and goals."''''' |
Each individual game in our database is described independent of the following criteria: | Each individual game in our database is described independent of the following criteria: | ||
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* Compilations with a wide variety of non-gaming content (e.g. magazine discs) | * Compilations with a wide variety of non-gaming content (e.g. magazine discs) | ||
* Emulation of a game (e.g. the Wii's Virtual Console) | * Emulation of a game (e.g. the Wii's Virtual Console) | ||
− | * Software that is primarily educational/informative or explorative in nature (sometimes referred to as "[http://en.wikipedia.org/wiki/Non-game non-games]" | + | * Software that is primarily educational/informative or explorative in nature (sometimes referred to as "[http://en.wikipedia.org/wiki/Non-game non-games]") |
* Software that is primarily a creative tool or utility, with minimal gaming elements (e.g. eJay series, Korg DS-10) | * Software that is primarily a creative tool or utility, with minimal gaming elements (e.g. eJay series, Korg DS-10) | ||
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+ | [[Category:Data Dictionary]] |
Latest revision as of 07:36, 27 July 2010
Definition
OverClocked ReMix defines a game as:
- "Interactive visual entertainment software designed to execute on a specific platform, with an emphasis on challenge and goals."
Each individual game in our database is described independent of the following criteria:
- Localization (language, PAL vs. NTSC, etc.)
- Minor revisions (e.g. collector's editions)
- Inclusion in compilations
For example, the following items do not meet this definition:
- Compilations consisting primarily of previously released material
- Compilations with a wide variety of non-gaming content (e.g. magazine discs)
- Emulation of a game (e.g. the Wii's Virtual Console)
- Software that is primarily educational/informative or explorative in nature (sometimes referred to as "non-games")
- Software that is primarily a creative tool or utility, with minimal gaming elements (e.g. eJay series, Korg DS-10)