(added credits for LeeBro (Remix Factory)) |
(formatting, added MobyGames links, added credits for Chris J. Hampton) |
||
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=== [http://www.ocremix.org/remixer/bencousins/ BenCousins] === | === [http://www.ocremix.org/remixer/bencousins/ BenCousins] === | ||
− | *QA, Armorines: Project S.W.A.R.M., Acclaim Studios London, December 2, 1999 | + | *[http://www.mobygames.com/game/n64/armorines-project-swarm/credits QA, ''Armorines: Project S.W.A.R.M.'' (Nintendo 64), Acclaim Studios London, December 2, 1999] |
*Asylum Entertainment, 2000 | *Asylum Entertainment, 2000 | ||
− | *Lead Designer, BC, Lionhead Studios | + | *Lead Designer, ''BC'' (cancelled), Lionhead Studios |
*Senior Designer, Sony Computer Entertainment Europe: Studio London | *Senior Designer, Sony Computer Entertainment Europe: Studio London | ||
=== [http://www.ocremix.org/remixer/binster/ Binster] === | === [http://www.ocremix.org/remixer/binster/ Binster] === | ||
− | *Development Team: Art, 24: The Game, Sony Computer Entertainment Europe: Studio Cambridge, February 28, 2006 | + | *[http://www.mobygames.com/game/ps2/24-the-game/credits Development Team: Art, ''24: The Game'' (PlayStation 2), Sony Computer Entertainment Europe: Studio Cambridge, February 28, 2006] |
− | *Development Team: Character Art, Ghosthunter, Sony Computer Entertainment Europe: Studio Cambridge, December 3, 2003 | + | *[http://www.mobygames.com/game/ps2/ghosthunter/credits Development Team: Character Art, ''Ghosthunter (PlayStation 2), Sony Computer Entertainment Europe: Studio Cambridge, December 3, 2003] |
=== [http://www.ocremix.org/remixer/slowpoison/ Boz] === | === [http://www.ocremix.org/remixer/slowpoison/ Boz] === | ||
− | *Music Credits: Option Screen Music: "Flash Gordon", Platypus, | + | *[http://www.mobygames.com/game/windows/platypus/credits Music Credits: Option Screen Music: "Flash Gordon", ''Platypus'' (PC), Retro64, January 25, 2004] |
− | *Music Credits: Level Select Music: "Shadowfire", Platypus, | + | *[http://www.mobygames.com/game/windows/platypus/credits Music Credits: Level Select Music: "Shadowfire", ''Platypus'' (PC), Retro64, January 25, 2004] |
− | *Music Credits: Level 3 Music: "Ocean Loader 4", Platypus, | + | *[http://www.mobygames.com/game/windows/platypus/credits Music Credits: Level 3 Music: "Ocean Loader 4", ''Platypus'' (PC), Retro64, January 25, 2004] |
=== [http://www.ocremix.org/remixer/chrisabbott/ Chris Abbott] === | === [http://www.ocremix.org/remixer/chrisabbott/ Chris Abbott] === | ||
− | *Music Credits: Platypus Music Supply (C64Audio.com), Platypus, | + | *[http://www.mobygames.com/game/windows/platypus/credits Music Credits: Platypus Music Supply (C64Audio.com), ''Platypus'' (PC), Retro64, January 25, 2004] |
− | *Music Credits: Option Screen Music: "Flash Gordon", Platypus, | + | *[http://www.mobygames.com/game/windows/platypus/credits Music Credits: Option Screen Music: "Flash Gordon", ''Platypus'' (PC), Retro64, January 25, 2004] |
− | *Music Credits: Level Select Music: "Shadowfire", Platypus, | + | *[http://www.mobygames.com/game/windows/platypus/credits Music Credits: Level Select Music: "Shadowfire", ''Platypus'' (PC), Retro64, January 25, 2004] |
− | *Music Credits: Level 2 Music: "Sanxion Loading Theme", Platypus, | + | *[http://www.mobygames.com/game/windows/platypus/credits Music Credits: Level 2 Music: "Sanxion Loading Theme", ''Platypus'' (PC), Retro64, January 25, 2004] |
− | *Music Permission / Special Thanks (C64Audio.com), C64 Classix, Magnussoft Deutschland GmbH, May 2005 | + | *[http://www.mobygames.com/game/windows/c64-classix/credits Music Permission / Special Thanks (C64Audio.com), ''C64 Classix'' (PC), Magnussoft Deutschland GmbH, May 2005] |
+ | |||
+ | === [http://www.ocremix.org/remixer/chrisjhampton/ Chris J. Hampton] === | ||
+ | *[http://www.mobygames.com/game/gameboy-color/toki-tori-/credits Two Tribes: Created by, ''Toki Tori'' (Game Boy Color), Capcom Entertainment, September 2001] | ||
+ | *[http://www.mobygames.com/game/ngage/worms-world-party/credits Development Team: Audio, ''Worms World Party'' (N-Gage), THQ Wireless, April 19, 2005] | ||
=== [http://www.ocremix.org/remixer/christianpacaud/ Christian Pacaud] === | === [http://www.ocremix.org/remixer/christianpacaud/ Christian Pacaud] === | ||
− | *Additional Sound Design, Open Season (Nintendo DS), Ubisoft Montreal Studios, September 19, 2006 | + | *Additional Sound Design, ''Open Season'' (Nintendo DS), Ubisoft Montreal Studios, September 19, 2006 |
=== [http://www.ocremix.org/remixer/jaredhudson/ Jared Hudson] === | === [http://www.ocremix.org/remixer/jaredhudson/ Jared Hudson] === | ||
− | * | + | *[http://www.mobygames.com/game/windows/tabloid-tycoon/credits Orchestrations, ''Tabloid Tycoon'', ValuSoft, April 25, 2005] |
=== [http://www.ocremix.org/remixer/jeremysoule/ Jeremy Soule] === | === [http://www.ocremix.org/remixer/jeremysoule/ Jeremy Soule] === | ||
− | *Extensive career | + | *[http://www.mobygames.com/developer/sheet/view/developerId=10448/ Extensive career] |
=== [http://www.ocremix.org/remixer/leebro/ LeeBro] === | === [http://www.ocremix.org/remixer/leebro/ LeeBro] === | ||
− | *Sound Production, Shadow the Hedgehog (Xbox, PlayStation 2, GameCube), SEGA of America, November 15, 2005 | + | *[http://www.mobygames.com/game/ps2/shadow-the-hedgehog/credits Sound Production ''(as past of Remix Factory)'', ''Shadow the Hedgehog'' (Xbox, PlayStation 2, GameCube), SEGA of America, November 15, 2005] |
− | *Sonic the Hedgehog (Xbox 360, PlayStation 3, PC), SEGA of America, November 24, 2006 | + | *''Sonic the Hedgehog'' (Xbox 360, PlayStation 3, PC), SEGA of America, November 24, 2006 |
− | *Sonic Rivals (PSP), SEGA of America, December 1, 2006 | + | *''Sonic Rivals'' (PSP), SEGA of America, December 1, 2006 |
=== [http://www.ocremix.org/remixer/mustin/ Mustin] === | === [http://www.ocremix.org/remixer/mustin/ Mustin] === | ||
− | *Additional | + | *[http://www.mobygames.com/game/gameboy-advance/ultimate-arcade-games/credits Additional Musics, ''Ultimate Arcade Games: Treasure Hunters'' (Gameboy Advance), Telegames, October 17, 2005] |
=== [http://www.ocremix.org/remixer/mv/ mv] === | === [http://www.ocremix.org/remixer/mv/ mv] === | ||
− | *Additional | + | *[http://www.mobygames.com/game/gameboy-advance/ultimate-arcade-games/credits Additional Musics, ''Ultimate Arcade Games: Treasure Hunters'' (Gameboy Advance), Telegames, October 17, 2005] |
=== [http://www.ocremix.org/remixer/shonensamurai/ Shonen Samurai] === | === [http://www.ocremix.org/remixer/shonensamurai/ Shonen Samurai] === | ||
− | *Game Master, World of Warcraft, Blizzard Entertainment | + | *Game Master, ''World of Warcraft'', Blizzard Entertainment |
=== [http://www.ocremix.org/remixer/slowpoison/ Slow Poision] === | === [http://www.ocremix.org/remixer/slowpoison/ Slow Poision] === | ||
− | *Music Credits: Level Boss Music 1, excerpt from "Trap", Platypus, | + | *[http://www.mobygames.com/game/windows/platypus/credits Music Credits: Level Boss Music 1, excerpt from "Trap", ''Platypus'' (PC), Retro64, January 25, 2004] |
=== [http://www.ocremix.org/remixer/thefatman/ The Fat Man] [http://www.ocremix.org/remixer/joemcdermott/ &] [http://www.ocremix.org/remixer/davegovett/ Team] [http://www.ocremix.org/remixer/kwestonphelan/ Fat] === | === [http://www.ocremix.org/remixer/thefatman/ The Fat Man] [http://www.ocremix.org/remixer/joemcdermott/ &] [http://www.ocremix.org/remixer/davegovett/ Team] [http://www.ocremix.org/remixer/kwestonphelan/ Fat] === | ||
− | * | + | *[http://www.mobygames.com/developer/sheet/view/developerId,119/ Exten][http://www.mobygames.com/developer/sheet/view/developerId,9121/ sive] [http://www.mobygames.com/developer/sheet/view/developerId,5529/ care][http://www.mobygames.com/developer/sheet/view/developerId,10424/ ers] |
=== [http://www.ocremix.org/remixer/thewingless/ The Wingless] === | === [http://www.ocremix.org/remixer/thewingless/ The Wingless] === | ||
− | *User Interface Artist, NBA Ballers Phenom, Midway Games, upcoming | + | *User Interface Artist, ''NBA Ballers Phenom'', Midway Games, upcoming |
− | *User Interface Artist, John Woo's Stranglehold, Midway Games, upcoming | + | *User Interface Artist, ''John Woo's Stranglehold'', Midway Games, upcoming |
=== [http://www.ocremix.org/remixer/trenthian/ Trenthian] === | === [http://www.ocremix.org/remixer/trenthian/ Trenthian] === | ||
− | *Pandemic Studios, L.L.C.: Production Testers and Interns, Star Wars: Battlefront, Pandemic Studios, September 21, 2004 | + | *[http://www.mobygames.com/game/windows/star-wars-battlefront/credits Pandemic Studios, L.L.C.: Production Testers and Interns, ''Star Wars: Battlefront'' (Macintosh, PlayStation 2, Windows, Xbox), Pandemic Studios, September 21, 2004] |
− | *QA: Testers, Medal of Honor: European Assault, Electronic Arts Los Angeles, June 7, 2005 | + | *[http://www.mobygames.com/game/ps2/medal-of-honor-european-assault/credits QA: Testers, ''Medal of Honor: European Assault'' (GameCube, PlayStation 2, Xbox), Electronic Arts Los Angeles, June 7, 2005] |
− | *Sierra Entertainment/Vivendi Universal Games: Quality Assurance Testers, F.E.A.R.: First Encounter Assault Recon, Vivendi Universal Games, October 17, 2005 | + | *[http://www.mobygames.com/game/windows/fear-first-encounter-assault-recon/credits Sierra Entertainment/Vivendi Universal Games: Quality Assurance Testers, ''F.E.A.R.: First Encounter Assault Recon'' (PC), Vivendi Universal Games, October 17, 2005] |
− | *Vivendi Universal Games: QA Testers, Ice Age 2: The Meltdown, Vivendi Universal Games, March 14, 2006 | + | *[http://www.mobygames.com/game/windows/fear-first-encounter-assault-recon-directors-edition/credits Sierra Entertainment/Vivendi Universal Publishing: Quality Assurance Testers, ''F.E.A.R.: First Encounter Assault Recon: Director's Edition'' (PC), Vivendi Universal Games, October 18, 2005] |
+ | *[http://www.mobygames.com/game/gameboy-advance/ice-age-2-the-meltdown/credits Vivendi Universal Games: QA Testers, ''Ice Age 2: The Meltdown'' (Gameboy Advance), Vivendi Universal Games, March 14, 2006] | ||
+ | *[http://www.mobygames.com/game/windows/caesar-iv/credits Sierra Entertainment - Quality Assurance: Burn Lab Configuration Engineers, ''Caesar IV'' (PC), Vivendi Universal Games, September 26, 2006] | ||
[[Category:About the Site]] | [[Category:About the Site]] |
Revision as of 08:09, 25 November 2006
- For recognition outside of the game industry, please see Press.
Contents
Industry professionals who have supported OCR
Alberto Jose Gonzalez
Wrote to djpretzel to take credit for composing Pop-Up's music for the Gameboy.
Alexander Brandon
Provided additional composer credit information for Tyrian after expressing his enjoyment of Disturbed's ReMix "Composition in Q". Also enjoyed Big Giant Circles's Unreal Tournament ReMix "Club Showdown".
Barry Leitch
Enjoyed and commented on all three ReMixes where he composed the original music, two Top Gear ReMixes ("Dark Racer" and "Track 1 (Final Nitro Mix)"), and one from Lotus 2: Turbo Challenge ("2K3").
David Wise
Personally contacted Vigilante ("Beneath the Surface") and bLiNd ("Industrial Fear") to congratulate their efforts on Kong in Concert.
Gerard Marino
Spoke with VGDJ for the Philadelphia Video Games Live concert.
Hiroki Kikuta
Wrote to djpretzel expressing thanks for djp's Secret of Mana ReMix "Tidal Sequence".
Jack Wall
Spoke with VGDJ for the Philadelphia Video Games Live concert.
Jeremy Soule
Sent in a Final Fantasy 6 ReMix "Squaresoft Variation" to honor both Nobuo Uematsu and djpretzel.
John Romero
Plugged OCR on his homepage and hosts copies of some of his favorite ReMixes.
Marcus Henderson
Spoke with VGDJ for the Philadelphia Video Games Live concert.
Michael Salvatori
Spoke with VGDJ for the Philadelphia Video Games Live concert.
Rapture
Fabian Del Priore sent in a Donkey Kong Country ReMix "Strolling the Mines". It was later removed from the site for not substantially interpreting the original material, but rather remixing it.
The Fat Man & Team Fat
The Fat Man (George Sanger) has sent in two ReMixes, one solo mix arranging his own original material from The 7th Guest, and one Wing Commander group arrangement performed with his partners, Team Fat (Dave Govett, Joe McDermott & K. Weston Phelan).
Tommy Tallarico
Has spotlighted OCR on TechTV and G4 on "Electric Playground". Solicited and later added the Daniel Baranowsky/Vigilante/zyko Earthworm Jim 2 collaboration "Invertebrate Retreat" to The Earthwom Jim Anthology album. Spoke with VGDJ for the Philadelphia Video Games Live concert. Provided djpretzel with a table for the Philadelphia Video Games Live meet-and-greet.
OC ReMixers with professional game credits
BenCousins
- QA, Armorines: Project S.W.A.R.M. (Nintendo 64), Acclaim Studios London, December 2, 1999
- Asylum Entertainment, 2000
- Lead Designer, BC (cancelled), Lionhead Studios
- Senior Designer, Sony Computer Entertainment Europe: Studio London
Binster
- Development Team: Art, 24: The Game (PlayStation 2), Sony Computer Entertainment Europe: Studio Cambridge, February 28, 2006
- Development Team: Character Art, Ghosthunter (PlayStation 2), Sony Computer Entertainment Europe: Studio Cambridge, December 3, 2003
Boz
- Music Credits: Option Screen Music: "Flash Gordon", Platypus (PC), Retro64, January 25, 2004
- Music Credits: Level Select Music: "Shadowfire", Platypus (PC), Retro64, January 25, 2004
- Music Credits: Level 3 Music: "Ocean Loader 4", Platypus (PC), Retro64, January 25, 2004
Chris Abbott
- Music Credits: Platypus Music Supply (C64Audio.com), Platypus (PC), Retro64, January 25, 2004
- Music Credits: Option Screen Music: "Flash Gordon", Platypus (PC), Retro64, January 25, 2004
- Music Credits: Level Select Music: "Shadowfire", Platypus (PC), Retro64, January 25, 2004
- Music Credits: Level 2 Music: "Sanxion Loading Theme", Platypus (PC), Retro64, January 25, 2004
- Music Permission / Special Thanks (C64Audio.com), C64 Classix (PC), Magnussoft Deutschland GmbH, May 2005
Chris J. Hampton
- Two Tribes: Created by, Toki Tori (Game Boy Color), Capcom Entertainment, September 2001
- Development Team: Audio, Worms World Party (N-Gage), THQ Wireless, April 19, 2005
Christian Pacaud
- Additional Sound Design, Open Season (Nintendo DS), Ubisoft Montreal Studios, September 19, 2006
Jared Hudson
Jeremy Soule
LeeBro
- Sound Production (as past of Remix Factory), Shadow the Hedgehog (Xbox, PlayStation 2, GameCube), SEGA of America, November 15, 2005
- Sonic the Hedgehog (Xbox 360, PlayStation 3, PC), SEGA of America, November 24, 2006
- Sonic Rivals (PSP), SEGA of America, December 1, 2006
Mustin
mv
Shonen Samurai
- Game Master, World of Warcraft, Blizzard Entertainment
Slow Poision
The Fat Man & Team Fat
The Wingless
- User Interface Artist, NBA Ballers Phenom, Midway Games, upcoming
- User Interface Artist, John Woo's Stranglehold, Midway Games, upcoming
Trenthian
- Pandemic Studios, L.L.C.: Production Testers and Interns, Star Wars: Battlefront (Macintosh, PlayStation 2, Windows, Xbox), Pandemic Studios, September 21, 2004
- QA: Testers, Medal of Honor: European Assault (GameCube, PlayStation 2, Xbox), Electronic Arts Los Angeles, June 7, 2005
- Sierra Entertainment/Vivendi Universal Games: Quality Assurance Testers, F.E.A.R.: First Encounter Assault Recon (PC), Vivendi Universal Games, October 17, 2005
- Sierra Entertainment/Vivendi Universal Publishing: Quality Assurance Testers, F.E.A.R.: First Encounter Assault Recon: Director's Edition (PC), Vivendi Universal Games, October 18, 2005
- Vivendi Universal Games: QA Testers, Ice Age 2: The Meltdown (Gameboy Advance), Vivendi Universal Games, March 14, 2006
- Sierra Entertainment - Quality Assurance: Burn Lab Configuration Engineers, Caesar IV (PC), Vivendi Universal Games, September 26, 2006