Posted 2012-10-25, evaluated by the judges panel


Is face-melting a boolean, or an integer? Are there different degrees of face-melting, such that one can walk away from a track with only partial meltage - perhaps a hanging eyelid, seared nose, or lightly singed facial hair? I don't know, I'm (unfortunately) not the decider of such things, but I do know that if there's a spectrum of face meltage, this mix is at or near FULL MELTAGE. No head, no more. Hell, this metal Dual Dragons' collab w/ album director Brandon Strader could probably take off a few necks & torsos at the appropriate decibel levels. The Brothers Johansen write:

"We approached this tune with fresh minds, trying to step away from the cliche take on battle tracks.. leaning more towards eerie prog metal vibes. Building danger throughout the battle instead of introducing a threat as constantly staying on the same level. Here the battle starts off very focused, trying to control everything then every thing goes out of hand (due to party members dying.. Enemies having secret trump cards etc.)"

I totally get - and love - what they were trying to do, and I think they succeeded, since I noticed the ebb & flow before even reading their comments. Brandon, who contributed the bass part, adds:

"The Dual Dragons were the first to turn in a finished song. Later on, they updated their song with more instrumentation, including importing some live bass from me and letting me master the track. They're both pretty cool guys; Dan in particular is quite hilarious. They continue to surprise me with the diversity of their music."

You've probably heard this theme arranged before, and you've probably heard it done metal, so it was imperative that this mix do something to distinguish itself and say something new, while still imparting Uematsu's enduring classic with a metric ton of shreddage. Mission accomplished - there are parts of this arrangement that are absolutely intuitive and deliver on the promise of power chugs and aggression, and there are other structural aspects that are surprising and lend a very distinct character. Vinnie writes:

"I liked the evolution the track had, the proggier elements, while still sounding badass. It's like a math professor you have who is a karate master."

EXACTLY... wait, what?? Okay yeah, I see it, although my relationship with math was always more LIKE karate, in that I flailed aimlessly and shouted foreign words and wore colored belts. Except that last bit. Great track from Final Fantasy: Random Encounter that approaches the source from the perfect angle, in my mind, and delivers a badass result!

djpretzel

Discussion

Latest 5 comments/reviews; view the complete thread or post your own.
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nitrozsz
on 2015-12-14 00:59:13

It was very smart of them to make the tempo of this track their own, as it really brings out the feeling of being part of an incredible challenge. An incredible metal cover of an NES RPG battle theme that does a successful job telling the story of a battle, rather than just converting the original into a metal as is, and calling it a day.

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Master_Yoshi
on 2015-12-09 13:28:59

For all the bluster of tackling this track in a fresh, new way, I can't really say I am on-board. The somewhat wild up-and-down nature of this just throws me off. I think it's the unsubtle nature of the track that gives me such pause, the way it just decides it's going to do a start-stop thing.

You've probably heard this theme arranged before, and you've probably heard it done metal, so it was imperative that this mix do something to distinguish itself and say something new, while still imparting Uematsu's enduring classic with a metric ton of shreddage.

If you compare this track to, say, the remix of the Zeromus Theme from the FF4 album (Phantom of Zeromus I think it's called), there's a similar thought of distinguishing the remix from the original by expanding/altering the energy throughout. That mix works because each musical section flows naturally into the next, and there's a real feeling of a build up. Here, the track starts off pretty groovy, then it gets kinda slow and boring, then it picks up, then it goes back down, some stuff happens, and then... it's over? Okay then.

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Crulex
on 2014-02-28 10:24:09

The original Final Fantasy has always had the best battle theme, and hearing the Dual Dragons and Brandon give it a menacing, aggressive, deliberate metal ReMix just appeals to everything I love in a battle ReMix. I actually love the idea they put in as treating the music as a representation of how the battle is faring as the song goes on, rather than remaining constant. Pretty cool idea to produce musically.

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Brandon Strader
on 2012-11-02 18:37:46

The Dual Dragons have made a reputation of creating some of the most exciting metal with technical guitar performances, on the site. I think that goes without saying (which may explain the lack of reviews!) but the sentiment is surely shared by many. Long live the Dual Dragons.

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djpretzel
on 2012-10-25 15:58:21

What did you think? Post your opinion of this ReMix.

Sources Arranged (1 Song)


Primary Game:
Final Fantasy (Nintendo , 1987, NES)
Music by Nobuo Uematsu
Songs:
"Battle Scene"

Tags (6)


Genre:
Metal,Progressive Rock
Mood:
Aggressive,Dark
Instrumentation:
Electric Guitar
Additional:
Origin > Collaboration

File Information


Name:
Final_Fantasy_The_Beginning_of_a_Legacy_OC_ReMix.mp3
Size:
8,145,515 bytes
MD5:
1604a6111a25cc5fd081808385d1bc89
Bitrate:
227Kbps
Duration:
4:43

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